escending
Arthur's mountain on the opposite side, I enter the woods, where I
spy a large orange butterfly. I've never seen anything like it and I
follow, watching her. There is a nip in the air, and a few less
leaves on the trees now, as the onset of autumn approaches. Focused
on the butterfly, I trip on a tree root and fall. The Spear Maiden
appears out of the trees and helps me up.
"Moonchild," she says, "be careful! It's nice that
you appreciate beautiful and wondrous things, but don't be so
concentrated on them that you lose your footing in the 'real world.'
Fire is useful, but if not used properly and contained, it can burn
the earth."
"That's hooey and you know it," I tell her. "It's
nice that you want to give me good advice, but you don't really care
about 'properly' or 'contained,' do you? You and I want to burn
higher, faster and brighter! Damage control can come later. That's
better than 'be careful' any day.
"Fire is the animating element, the Light of Life!
The Moon is in her fullest glory when she stands in the full light of
the Sun, and reflects that light onto the earth. Otherwise, we don't
ever see her! As her child, I live to burn, to shine, to shower
sparks across the world! And if it gets too hot, well, I'll feel
right at home--ALIVE! And if I skin my knee, well, I'll heal. Pass me
the torch--I want to go higher, faster, farther."
A grin spreads over her face, and she holds out her
hand; in her palm rests a stone. I take it from her and see that it
is a tiger eye, with a bright, spearhead-shaped center surrounded by
sparks twinkling in the sunlight. She grabs me in a hearty embrace,
saying, "You pass. Go get 'em, Tiger!" She kisses me on each cheek,
then dashes off back into the woods.
Now I'm all fired up and ready for another
bright journey through the Spear Realm. Coming to the edge of the
woods, I release the hawk from his servile bondage. He soars away
with a joyful cry. Will he ever return? That's for him to decide, and
it doesn't have to be today. Right now, he can just ride the thermals
and worry about later later. By the post of his perch, I find a
slender blue taper, the same color as the open sky.
I enjoy a lovely walk through the valley, sometimes
skipping along, no longer checking first to see if someone's
watching. Let them see me being myself--being happy! If it brings a
smile to their face, I don't care if they are laughing with me or at
me.
I come at last to the park of
Spear Three. Falling breathless to the
ground, I lie on the soft grass and gaze up at the yellowing leaves.
A cool breeze caresses my smiling face and I shout, "This is the day
which the Lord hath made! We will rejoice and be glad in it!" I get
up and hug a tree, then sit and let songs come out of me. (Chant a
Psalm a Day, Give Thanks and Praises, etc.) The breeze through the
treetops adds harmony.
I realize that the brother and sister I met here
previously, Peter and Petra, were the manifestation of the spirits of
these two trees which grow side by side. I look up into their
branches and thank them for their sanctuary. From the heights, an
acorn falls and I watch as it lands between the two trees. Reaching
to collect it for a souvenir, I find a yellow candle, matching the
color of the leaves. Scratched into the wax are the words: "Free your
mind, and the rest will follow." Uh-huh. But the rest of *what*? I
wish it could mean the rest of the world.
I la-la-la my way along, until I am met by the
white boar, who I mount and ride to Annwyn. The boar becomes the ship
Prydwen, and I sail the stormy seas
like a kid on a roller coaster, shouting "Whoo-hoo!" A single sunbeam
pierces the gray, grabs me in its beam, and lifts me off the ship and
onto the cliff. The towers are no longer isolated, but connected by
wide causeways, and I make my way easily from one to another. As I
go, the sunlight spreads, until the whole to the Underworld is
illuminated. The inhabitants here are also no longer isolated, but
have formed a community, sharing their talents with each other. At
the end of the canyon, they have created something like a town square
and they are gathered there. Roland shows the old mariner how to blow
the trumpet; woodworkers are carving carousel horses; steps have been
carved leading down to the water, where the protruding rocks form a
calm and protected harbor; down below, children are fishing, while
the Mistress of Hospitality keeps an eye out for the sea monster
which still lurks below the surface. I make the rounds, visiting with
everybody and thanking them for all they've taught and given. They
thank me for hearing and listening. I feel like Horton in Whoville.
Finally, I descend the steps down to the water of
the harbor and see Prydwen docking there. The children are taken on
board for a tour. They run and climb and jump and scream, and
everyone tolerates their naturally childish behavior. The Mistress of
Hospitality (whom I've given the nickname "Sunny") and I stand on the
dock, watching them, arms hooked together at the elbows, shoulder to
shoulder, lost in our thoughts. Little Anastasia comes and pulls us
out of our reveries and onto the ship. She shows us all she's learned
(sail, rudder, oars, etc.). The men start to herd the children off
the ship and prepare to set sail. Anastasia tries to delay our
departure with questions, stories, etc. and Sunny must eventually
pick her up and carry her off. Before they go, we share a wonderful
three-way hug. "Come back soon," Sunny says. "You are always welcome.
If you ever need anything, just let me know. I'll be here." Anastasia
echoes her sentiments. "Yeah," she says, "come back soon. I'm gonna
miss you."
"I'm gonna miss you too. Next time, you'll have to
show me your favorite tree-climbing tree. See ya later, sweetie."
And away we go.
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